Vaani/lib/shared/audio_player_mpv.dart
2025-12-08 23:46:43 +08:00

101 lines
2.4 KiB
Dart

import 'dart:async';
import 'package:media_kit/media_kit.dart' hide PlayerState;
import 'package:vaani/shared/audio_player.dart';
class AbsMpvAudioPlayer extends AbsAudioPlayer {
final player = Player();
AbsMpvAudioPlayer() {
player.stream.playing.listen((playing) {
final state = playerState;
playerStateSubject.add(
state.copyWith(
playing: playing,
processingState: playing
? state.processingState == AbsProcessingState.idle
? AbsProcessingState.ready
: state.processingState
: player.state.buffering
? AbsProcessingState.buffering
: player.state.completed
? AbsProcessingState.completed
: AbsProcessingState.ready,
),
);
});
}
@override
Duration get bufferedPosition => player.state.buffer;
@override
Stream<Duration> get bufferedPositionStream => player.stream.buffer;
@override
int get currentIndex => player.state.playlist.index;
@override
Future<void> pause() async {
await player.pause();
}
@override
Future<void> play() async {
await player.play();
}
@override
Future<void> playOrPause() async {
await player.playOrPause();
}
@override
Stream<bool> get playingStream => player.stream.playing;
@override
Duration get position => player.state.position;
@override
Stream<Duration> get positionStream => player.stream.position;
@override
Future<void> seek(Duration position, {int? index}) async {
if (index != null) {
await player.jump(index);
}
await player.seek(position);
}
@override
Future<void> setPlayList(
List<Uri> playlist, {
int? index,
Duration? position,
}) async {
await player.open(
Playlist(
playlist.map((uri) => Media(uri.toString())).toList(),
index: index ?? 0,
),
play: false,
);
// 等待open方法加载完成
// ignore: unnecessary_null_comparison
await player.stream.duration.firstWhere((d) => d != null);
if (position != null) {
await player.seek(position);
}
}
@override
Future<void> setSpeed(double speed) async {
await player.setRate(speed);
}
@override
Future<void> setVolume(double volume) async {
await player.setVolume(volume);
}
@override
double get speed => player.state.rate;
}