Update jump forwards and jump backwards to handle user state values in PlayerHandler

This commit is contained in:
Greg Lorenzen 2024-07-06 22:55:36 +00:00
parent e013a14741
commit 5666d71f0d

View file

@ -51,6 +51,12 @@ export default class PlayerHandler {
if (!this.episodeId) return null
return this.libraryItem.media.episodes.find(ep => ep.id === this.episodeId)
}
get jumpForwardAmount() {
return this.ctx.$store.getters['user/getUserSetting']('jumpForwardAmount')
}
get jumpBackwardAmount() {
return this.ctx.$store.getters['user/getUserSetting']('jumpBackwardAmount')
}
setSessionId(sessionId) {
this.currentSessionId = sessionId
@ -381,13 +387,15 @@ export default class PlayerHandler {
jumpBackward() {
if (!this.player) return
var currentTime = this.getCurrentTime()
this.seek(Math.max(0, currentTime - 10))
const jumpAmount = this.jumpBackwardAmount
this.seek(Math.max(0, currentTime - jumpAmount))
}
jumpForward() {
if (!this.player) return
var currentTime = this.getCurrentTime()
this.seek(Math.min(currentTime + 10, this.getDuration()))
const jumpAmount = this.jumpForwardAmount
this.seek(Math.min(currentTime + jumpAmount, this.getDuration()))
}
setVolume(volume) {