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Update jump forwards and jump backwards to handle user state values in PlayerHandler
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parent
e013a14741
commit
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1 changed files with 10 additions and 2 deletions
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@ -51,6 +51,12 @@ export default class PlayerHandler {
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if (!this.episodeId) return null
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return this.libraryItem.media.episodes.find(ep => ep.id === this.episodeId)
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}
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get jumpForwardAmount() {
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return this.ctx.$store.getters['user/getUserSetting']('jumpForwardAmount')
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}
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get jumpBackwardAmount() {
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return this.ctx.$store.getters['user/getUserSetting']('jumpBackwardAmount')
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}
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setSessionId(sessionId) {
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this.currentSessionId = sessionId
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@ -381,13 +387,15 @@ export default class PlayerHandler {
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jumpBackward() {
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if (!this.player) return
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var currentTime = this.getCurrentTime()
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this.seek(Math.max(0, currentTime - 10))
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const jumpAmount = this.jumpBackwardAmount
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this.seek(Math.max(0, currentTime - jumpAmount))
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}
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jumpForward() {
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if (!this.player) return
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var currentTime = this.getCurrentTime()
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this.seek(Math.min(currentTime + 10, this.getDuration()))
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const jumpAmount = this.jumpForwardAmount
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this.seek(Math.min(currentTime + jumpAmount, this.getDuration()))
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}
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setVolume(volume) {
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